Ali AlQattanNeon Horde Games
arcade.exidex.dev/neon-horde

Game · neon-horde

Neon Horde

Portrait mobile bullet-heaven — draft weapons, survive five escalating bosses, defeat the Null Sovereign at level 50.

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SourceNot public
Path/neon-horde/
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About the game

A portrait, mobile-first bullet-heaven survival roguelite. One thumb moves the craft; weapons auto-fire. Survive escalating waves, draft upgrades every level-up, and defeat five bosses at levels 10, 20, 30, 40 and 50. Start fragile; earn the right to face the Null Sovereign — then keep going in Overdrive.

What's in it

  • Run: eight weapons (six slots), eight passives, and an evolution for each weapon (rank 5 plus its partner passive: Prism Lance, Riptide, Storm Grid, Aegis Ring, Singularity, Supernova, Railstorm, Cluster Field). Once the pool runs dry, maxed weapons take endless Overcharge. Kills fill the Surge meter; tap SURGE (or Space) for a nova that clears the crowd. Once in a while from level 15 a Cursed Signal offers two upgrades for a permanent mutator. Between bosses from level 12, ion storms drop telegraphed strikes that hit everything inside, you included.
  • Enemies: Mite, Darter, Bulwark and Weaver, then Brood, Comet, Sower and Halo from levels 16 to 33. From level 14, elites roll a modifier (shielded, hasty, splitting, vampiric). Every ~170 s a marked elite pack pays a supply chest if you kill it within 30 s. Rare drops: heal, magnet, nova bomb.
  • Bosses: each has a radial burst, the dash and summon phases, and its own signature attack (shockwave, phantom charge, pylon grid, prism beams, void zones).
  • Overdrive: after a victory, continue the run. The bosses come back Corrupted every 10 levels and each stage adds a mutator. There is no end; bestLevel keeps climbing.
  • Modes: Boss Rush (five bosses back to back, timed), Daily Signal (one seed per UTC date, standard craft and rules) and Weekly Signal (one seed, one craft and three mutators per ISO week, paying like Heat 3).
  • Deep Grid: a second sector that opens after your first victory (tap the sector pill on the title). It has a violet arena and its own roster:
  • Phaser, which blinks next to you after a ringed tell.
  • Mortar, which lobs shells that land where you stood.
  • Swarmling packs.
  • Two new bosses. The Gravity Colossus drags you in with a gravity well. The Mirror Oracle splits off Mirrors that shield it until you break them.
  • Hull and damage ramp up to +45% and +20% over the first 20 levels.
  • Social: every results screen has SHARE RUN, which renders a 1080×1350 card (level, time, build, pace against your ghost) and hands it to the share sheet, or copies the text and saves the image where there is none. Standard, Daily and Weekly runs race a ghost: your record run's level every 30 s, shown as GHOST ±N in the HUD.
  • Meta: the Upgrade Bay (now with rerolls and purges). Crafts unlock by bosses beaten (Vanguard: Arc Saber, Conduit: Tesla Coil) or missions. Heat 1-5 after a win: each level starts the run with one more mutator and pays 20% more cores.
  • Goals: 32 missions that pay cores once each, listed under Missions with the next one on the title and results screens. Two crafts unlock from missions (Specter: Hive Seekers, longer i-frames; Orbiter: Gyre Blades, regen), every craft has a quirk, and hull paint is bought with cores or earned from the hardest missions.
  • Feel: hitstop on elite kills, boss phases and evolutions; slow motion when a boss dies; shake, rings and shards sized to what died; a level-up shockwave that shoves nearby enemies back; a soundtrack that adds kick, hats and an arpeggio as the arena fills, keyed per boss; a low-hull pulse and heartbeat; optional damage numbers; Android haptics.
  • Playtesting: Settings keeps a flight log of the last 20 runs (copy it to send with feedback) and an optional FPS readout. See PLAYTEST.md. Original game — all art is procedural neon geometry, all audio is synthesized WebAudio. No copyrighted assets, no backend, no network requirement. | Title | Level-up offer in the strip | Null Sovereign | Results | |---|---|---|---| Play: https://exidex.dev/neon-horde