Game · coil
COIL
A calm, warm take on snake: arrows or a swipe are all you need. PLAY rolls you across one cube of six living lands, and each one plays its own way: chain a smooth line through a dawn meadow, stalk deer through a dark wood, ride the currents of a coral lagoon, outrun a sandworm on your own trail, leap the gaps between floating isles, and wall a zombie horde out of a moonlit graveyard. Finish a land's task to flip it, then keep flipping for a high score: the run only ends when you crash.
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About the game
A 3D snake you steer with the arrow keys alone: eat, grow, and loop your body around things to capture them. PLAY rolls you across one cube of six living lands (a dawn meadow, a dusk wood, a coral lagoon, a blazing desert, floating isles and a moonlit graveyard). The run never ends: finish a land's mission to flip it to a second version with a new verb, and every flip after that raises its tier and what its points are worth. Play for the high score; the only end is a crash. Every creature, sky and sound made in code over a deterministic grid simulation.
